The game-changing ADHD treatment
EndeavorRx is the first & only doctor-prescribed video game treatment for kids with ADHD.
EndeavorRx should be used as part of a therapeutic program, is not a stand-alone therapeutic and is not a substitute for ADHD medication.Talk To A Doctor Now
Imagine a medicine made of pixels
Imagine a medicinemade of pixels
Click below to watch the EndeavorRx gameplay trailer.
The Only FDA-Approved Game for ADHD
73% children said they could more easily pay attention after one month of treatment.
Gameplay adapts in real-time, automatically adjusting difficulty levels based on your child’s progress.
That fits naturally into your home routine, on your own device, alongside other treatments.
¹ STARS-ADHD-Adjunctive: Kollins et al, npj digital medicine, 2021.
Clinically proven. Kid-approved.
68% of parents reported improvements in ADHD-related impairments after two months of treatment.²
73% of children reported an improvement in their attention.³
0% There were no serious adverse events seen in any clinical trials of EndeavorRx.²,³
² STARS-ADHD-Adjunctive: Kollins et al, npj digital medicine, 2021.
³ STARS-ADHD Pivotal Study: Kollins et al, Lancet Digital Health, 2020. Data from a “Yes-No” Exit Survey.
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Indications, Safety and Cautions
EndeavorRx is a digital therapeutic indicated to improve attention function as measured by computer-based testing in children ages 8-12 years old with primarily inattentive or combined-type ADHD, who have a demonstrated attention issue. Patients who engage with EndeavorRx demonstrate improvements in a digitally assessed measure, Test of Variables of Attention (TOVA®), of sustained and selective attention and may not display benefits in typical behavioral symptoms, such as hyperactivity. EndeavorRx should be considered for use as part of a therapeutic program that may include clinician-directed therapy, medication, and/or educational programs, which further address symptoms of the disorder.
Of 538 participants using EndeavorRx, 50 participants (9.3%) experienced treatment-related adverse events (probable, likely), and three participants experienced treatment-related adverse events with the digital control, in studies where a control was used. EndeavorRx associated adverse events included frustration (6.1%), headache (1.3%), dizziness (0.6%), emotional reaction (0.4%), nausea (0.4%), and aggression (0.2%). There were no serious adverse events. All adverse events were generally transient. Only 3 events led to device discontinuation, and no subject reported lasting or irreversible effects after discontinuation.
Rx only: Federal law restricts this device to sale by or on the order of a physician. EndeavorRx should only be used by the patient for whom the prescription was written. For medical questions, please contact your child’s healthcare provider. If you are experiencing a medical emergency, please dial 911. EndeavorRx is not intended to be used as a stand-alone therapeutic and is not a substitution for your child’s medication.
If your child experiences frustration, emotional reaction, dizziness, nausea, headache, eye-strain, or joint pain while playing EndeavorRx pause the treatment. If the problem persists contact your child’s healthcare provider. If your child experiences a seizure stop the treatment and contact your child’s healthcare provider.
EndeavorRx may not be appropriate for patients with photo-sensitive epilepsy, color blindness, or physical limitations that restrict use of a mobile device; parents should consult with their child’s healthcare provider.
Please follow all of your mobile device manufacturer’s instructions for the safe operation of your mobile device. For example, this may include appropriate volume settings, proper battery charging, not operating the device if damaged, and proper device disposal. Contact your mobile device manufacturer for any questions or concerns that pertain to your device.